Showing posts with label Tournaments. Show all posts
Showing posts with label Tournaments. Show all posts

Wednesday, February 15, 2012

A new project for 2012: Playing Dark Eldar

Hey look, only 4 months between updates! I've been doing a lot behind the scenes, and the end of 2011 was super busy for me. Didn't do much in the way of gaming at all, though I did take 2nd place in a local RTT with my Death Hammer Dark Angels in early December.

Since then I have been painting up my Ulthwé themed Dark Eldar at a slow but steady pace, and I'm gonna be breaking out with it during the 2012 tournament season, beginning with the Battle for Stones River in Murphreesboro, TN.

I'm playing the Dark Eldar in our local escalation league that started last week, and using those experiences to hone my deployment and movement strategies. this is especially important at the lower point values where certain armies can destroy my vehicle fleet by just thinking about it. I earned 3 out of 5 possible points for this round of the league, and will be using them to expand my territory on our 3-planet campaign map (using planetary empires). I started off with a spaceport, and I'm 2 tiles from a hive city (the closest i could start to one), and am on schedule for claiming the hive city at the end of the 2nd round.

Here is the list of upcoming events where you will be able to see my Dark Eldar army in action. I'm sure I will be adding to this list, but these events have been scheduled and paid for already.

The Foundry escalation league - Currently ongoing
Battle for Stones River 2012 - February 25
CAGE Match Finals 2012 - March 24-25 (Representing the Foundry)
The Kalm Before the Waaagh! - May 4-5
Warhammer 40k American Team Championship - July 14-15 (Representing the Foundry)

I will be making another post today explaining my current list and thought processes behind it, but I have some stuff to take care of first.

Wednesday, December 1, 2010

General Updates: Tournament Results, Podcasts, and more!


It has been a bit longer than I expected to get an update in. I wanted to do this on Monday, but work has been extremely busy, and I've been pounding through some modeling stuff at home. Here's what I've been up to recently:

Monday, June 28, 2010

RayJ Goes Undefeated!

You heard it here first folks. I have attended my first ever tournament where I have not lost a single game, and I was playing Dark Angels to boot. The catch here, however, is that I walked away with two draws on the day, going 1-0-2. The missions were fairly straightforward, and actually not all that bad after the final edits got in. One of these days I'll learn not to play with a handicap and use a real codex.

I've got a lot on my plate today, so I'm not gonna go very in depth on the games themselves. My camera phone (which was working on friday and I got fine-tuned for 40k pics) decided it wouldn't even start up at the event, so no pictures from me yet again :(

My first game was table quarters against an ultramarines player running Lysander and Tigerius. Lots of elite spam in his list, and anyone with volume of long-ranged firepower could take him easily. That wasn't me, and his 3+ storm shield saves laughed at my powerfists and lascannons all game. I almost had the win before Lysander came over and sucker-punched my command squad off the board.

My second game was seize ground against Orks who were running 3 battlewagons and a kustom force field. Thing is, his battlewagons were about 3 and a half times the size of a land raider, and all the terrain on this board was huge impassable line-of-sight blocking stuff (pretty much the only board at the event like that). It made movement around his army super-hard and side-armor shots on the battlewagons almost impossible after turn 1. Getting a draw under such circumstances seemed good to me. I failed to take down even a single battlewagon, shooting every lascannon (and some multi-melta at it) pretty much every turn.

Game 3 was killpoints against an IG army. I got the first turn and took a small but early lead. The catch in this mission was that any non-hq unit that died came back on that player's turn. I ended up immobilizing most of his heavy-hitting tanks so that they couldn't bring all their guns to bear and I farmed on some chimeras and the vendetta. He managed to kill two dreadnoughts and immobilize all my land raiders, but by that point they had fire coverage on the whole board. This was a fairly hefty win by turn 5 when I sprang ahead by a large number of kill points. Other than the immobilization of another dread when it came on, he killed a single terminator.

Two draws with mediocre battle points puts me in the same bracket I always end up in, right in the middle of the pack in scoring. I'm gonna start looking heavily at Eldar and the other marine codices to see what the future might hold as far as tournaments go. I love playing the Deathwing, but I'd like to go in and completely smash face from time to time, and that's extremely hard to do when one isn't playing a 5th edition codex.

Wednesday, June 23, 2010

Rocket City Invasion: Yay for Mediocrity

Saturday I played in a local event being run at the university in town. Here's a rundown of the basic points:

2000 point armies
Standard Missions used for 3 games (deployment and mission type pre-selected for each round)
Bonus objectives to earn up more kill points.

Here is the list I ran. It's a pretty basic mechanized Deathwing list that I ahve been using for a couple of months now:

Belial with Claws
2 Dreadnoughts with Missile Launcher/Lascannon
Deathwing Command Squad with Assault Cannon, Apothecary, Standard
Deathwing Squad with Assault Cannon
Deathwing Squad with Cyclone
2 Land Raider Crusaders
1 Land Raider

All Deathwing squads had 1 chainfist and 1 thunder hammer model.
All Land Raiders has an extra storm bolter

In the event I played against Space Marines, IG, and Blood Angels. here's a general overview of the games:

Monday, June 7, 2010

Tournament Madness Ensues

I had planned on giving everyone an overview of the two tournaments I have coming up this month. On June 19, I will be attending a local event here in Huntsville, set up by one of the members of the local gaming group. It looks like we will have about 20 players including Raptor1313 of Spite for the Dice Gods. I haven't played against Rob in a while, so I'm hoping for the head-to-head there. He's always a blast to play against.

This event is done in the typical RT fashion, most likely using custom missions I have talked with the organizer about scoring and the system has been modified from his original vision to be a bit more competitive, but still relies a large part on soft scores. It will likely take a large amount of effort for my local community to move away from soft scores, but I'm being fairly vocal while also being civilized. Maybe it'll bear fruit soon.

[Edit]An update from the organizer made just moments after this post states that the missions for this event will be taken directly from the rulebook. Most awesome tournament mission set ever, as all players will be familiar with the rules. Apparently each of the objective types will be used once, so two different objective missions and a single kill point mission. Each mission will also have a separate deployment type. My 2000 point army is built around these missions in particular, so this should give me quite a strong showing here.[/Edit]

On June 26 I am playing in another event at Dicehead. The event page can be found here. You may remember that I placed 4th in the 'Ard Boyz event held at that store. They are a great group of people, and this event is set up to be quite large. They posted the missions last week, and I was a bit disappointed in how they were set up. Some discussion with the organizer has fixed some glaring flaws, and he has mentioned he will be updating the second mission to use killpoints instead of victory points as well as some other tweaks to make things more balanced. This particular mission has units respawning after death, and I was explaining to him the interaction of tervigons with both that rule and victory points.

In the course of our discussion, the organizer mentioned to me that one of the top 3 finishers from our 'Ard Boyz event was not going to be able to attend, and thus the spot opened up for me to go this weekend. It's a bit short notice, so I'm looking heavily at using the army that earned me 4th place, but also converting the venerable dread to another fire support dread. 3 land raiders, 3 dreads, and 4 terminator squads with the old smoke and apothecary fit into exactly what I've been mentioning about DA so far. I figure it's always good to put your money where your mouth is.

So there you have it. The next 3 weeks will have me competing in 3 separate tournaments. In the past I've always managed a single loss in tournaments. Perhaps one of these three will be the place I pull out an undefeated showing?

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