Tuesday, November 13, 2012

CAGE List Update

We had our practice tournament this weekend for CAGE, and I went 2-1, losing out to Cron Air (Necron Air Force). Too much of my anti-flier tools were on AV11 platforms, which night scythes tend to shred very quickly. I've come up with the following changes, retaining my ability to deal with infantry and ground vehicles, and giving the acolytes a leg up in durability with sporty new rides. Anti-flier shooting is much improved, though I can now fire on fewer targets. I do give up fewer kill points though, which makes winning Annihilation easier. I lost the defense line, so the infantry blob is now set to advance and have a good ol' time.

Primary Detachment

  • 100 Coteaz
  • 240 Strike Squad
    • 2 Psycannons
    • Psybolt Ammo
  • 240 Strike Squad
    • 2 Psycannons
    • Psybolt Ammo
  • 35 5 Acolytes
    • 5 Storm Bolters
  • 35 5 Acolytes
    • 5 Storm Bolters
  • 205 Storm Raven
    • Multimelta
    • Assault Cannon
  • 205 Storm Raven
    • Multimelta
    • Assault Cannon
  • 160 Nemesis Dreadknight
    • Heavy Incinerator
  • 160 Nemesis Dreadknight
    • Heavy Incinerator

Allied Detachment

  • 80 Lord Commissar
    • Power Axe
  • 260 Power Blob
    • 1 Platoon Command Squad w/ 4 Flamers
    • 3 Infantry Squads w/ Power Axe, Flamer, Melta Bombs
  • 130 Vendetta

Total: 1850

Let me know what you guys think. My first test game with the basic setup felt pretty good, even though I played rather poorly. The list made up for that though and killed lots of stuff.

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