Wednesday, March 9, 2011

Psyched up for Grey Knights

There's no need for me to really show off pictures, as GW has done all the work for us there. Head over to the GW Website and take a look through the Grey Knights list. Lots of cool things there.

What I can tell you is what I plan on doing with them in reference to my current Space Marine army, which I currently use with most space marine codices from time to time (though I mostly stick to Dark Angels). You see, back when I started playing about 3 1/2 years ago, I specifically set up my army to make use of multiple codices, including Witch Hunters and Daemonhunters. I even established my chapter's fluff based around the idea that space marines, guardsmen, and even power-armored humans fought together, and the entire chapter was high on psychic potential. The decision was completely gamist, but I came into the game to play. The universe is awesome, but the gameplay is what keeps me coming back.

The chapter's name is Platinum Angels, and they are a 3rd-founding successor of the Dark Angels. Their homeworld sits near a warp rift that for a time engulfed the planet. This has caused mutations and increased psychic potential, but also a natural resistance to warp phenomenon. I figure my chapter's almost as adept at fighting off demonic incursions as the actual Grey Knights :)

With the update to the Grey Knights and the removal of ally rules, I won't be able to mix Dark Angels with them anymore, but that is fine. I didn't do it often in the past, and the new rules might be too good when mixed with the recently updated Deathwing. I can do almost everything out of the GK book alone though!

What I WILL be doing, however, is grabbing up all the special weapon bits from the new GK stuff as I can. I have a set of 30+ robed veterans with magnetized arms that would perfectly fit as the elite power-armored GKs if I can get the weapons needed to be WYSIWYG.

A large chunk of my terminators are also magnetized, so I don't see any problems sprouting up there. They even have customized helmets that look like the older GK ones. Everone always asks me where I got my plastic Grey Knights when they see my models.

What I plan on purchasing immediately are the following models:

2 Nemesis Dreadknights
1 Grey Knight Terminator Box

With these bits (and some customization work) I will make a squad of Paladins and some fancy 'monstrous creatures'. I plan on sculpting up some robes for the paladin terminators. I'm unsure on the dreadknights; a part of me really wants to make at least one of them transform into something :)

My customized Belial model will serve just fine for Draigo. Since he is also magnetized I can easily equip him with sword and shield. This reminds me that I need to get pictures of my primary army pieces up. They are definitely coming soon, I just need to spend the time on getting that lightbox set up.

What stuff are you guys looking forward to? Do you see any pitfalls in my plans to integrate yet another codex into my space marine collection? As always, my stuff is going to be completely WYSIWYG. A couple special characters might have 'counts as' special weapons, but it will be very easy to tell what everything is. While I don't necessarily agree with the responses I got, I did learn a lot from my attempt at using Craftworld Eldar with the DE Codex.

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